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CppCast

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Now displaying: August, 2015
Aug 28, 2015

Rob and Jason are joined by Edouard Alligand to discuss the use of C++ template metaprogramming in real world projects.

 

Edouard is an experienced kernel programmer, but has spent the last several years working on the hot topic of next-generation databases at software publisher quasardb. He has a strong background in low level programming, beginning with his first programming language: Z80 assembly.  Edouard is a C++ enthusiast with a strong taste for template metaprogramming, generic programming, and you're not doing it right if the compiler doesn't crash programming.

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Edouard Alligand

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Aug 21, 2015

Rob and Jason are joined by Nicolas Guillemot to discuss the ongoing work of the GameDev and Low Latency C++ Study Group.

 

Nicolas Guillemot started studying C++ and OpenGL to make games, and fell in love with them. He enjoys participating in game jams, and has had the opportunity to work in some game development studios: Inlight Entertainment, and Electronic Arts. He is currently taking a break from finishing a bachelor's in software engineering to work at Intel, doing mostly graphics-related work to help game developers take advantage of Intel GPU features.

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Nicolas Guillemot

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Aug 14, 2015

Rob and Jason are joined by David Stone to discuss his bounded integer library.

 

David Stone has spoken at C++Now and Meeting C++. He is the author of the bounded::integer library: http://doublewise.net/c++/bounded/ and has a special interest in compile-time code generation and error checking, as well as machine learning. He owns DoubleWise C++ Consulting, providing on-site training with an emphasis on performance and correctness. He also works at Markit integrating real-time financial data. He once wrote an optimizing compiler that solved the halting problem, and is just waiting for it to finish compiling his program.

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David Stone

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Aug 7, 2015

 

Rob and Jason are joined by James McNellis to discuss new features for C++ developers in Visual Studio 2015 and changes made to the C runtime.

James McNellis is a senior engineer on the Visual C++ team at Microsoft, where he works on C++ libraries.  He’s spent the past three years working on a major redesign and refactoring of the Visual C++ C Runtime, which culminated in the release of the Universal CRT with Windows 10 and  Visual Studio 2015.  He occasionally speaks at C++ conferences and was at one time a prolific C++ contributor on Stack Overflow.

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James McNellis

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