Rob and Jason are joined by Phil Nash to talk about C++ Unit Testing with Catch.
Phil is a semi-independent software developer, coach and consultant - working in as diverse fields as finance, agile coaching and iOS development. A long time C++ developer he also has his feet in C#, F#, Objective-C and Swift - as well as dabbling in other languages. He is the author of several open source projects - most notably Catch: a C++-native test framework.
Rob and Jason are joined by Hartmut Kaiser to talk about Asynchronous Programming and the HPX framework.
Hartmut Kaiser is an Adjunct Professor of Computer Science at Louisiana State University. At the same time, he holds the position of a senior scientist at the Center for Computation and Technology at LSU. He received his doctorate from the Technical University of Chemnitz (Germany) in 1988. He is probably best known through his involvement in open source software projects, mainly as the author of several C++ libraries he has contributed to Boost, which are in use by thousands of developers worldwide. He is a voting member of the ISO C++ Standards Committee and his current research is focused on leading the STE||AR group at CCT working on the practical design and implementation of the ParalleX execution model and related programming methods. In addition, he architected and developed the core library modules of SAGA for C++, a Simple API for Grid Applications.
In this episode Manuel Sanchez joins Rob Irving to talk about biicode, the C++ dependency manager and Manuel's Template Metaprogramming Library Turbo.
As a CS undergraduate at the University of Madrid (Spain) and self taught C++ programmer, Manuel Sanchez has been working on personal projects related to Modern C++ during his free time, most of them related to template metaprogramming and his own efforts to give high level features for C++ metaprogramming: The Turbo Metaprogramming Library. Manuel has been working for biicode since September 2014, he assist his fellow biis by dealing with C++ idiosyncrasies while manage very successful posts about template metaprogramming and his work on Turbo.
In this episode Vittorio Romeo joins Rob Irving to talk about making simple games with C++ using libraries like SFML, SDL and Cinder.
Vittorio Romeo is an undergraduate Comptuter Science student at "Università degli Studi di Messina". Since childhood he has always been interested in programming, and learned to develop applications and games as an autodidact. After discovering C++ a few years ago, Vittorio became extremely passionate about its evolution and its community. He currently works on open-source general-purpose C++14 libraries and develops free open-source games. Vittorio also loves teaching: he manages a well-received C++11/C++14 video tutorial series and he talked about game development in C++ at CppCon 2014. When he's not in front of a computer, Vittorio enjoys fitness activities (weightlifting, swimming, running) and reading.
Paul Fultz II joins Rob Irving to talk about his upcoming C++Now talk which will focus on the two C++ libraries hes created Fit and Tick.
Paul Fultz II has developed in C++ professionally and personally in a variety of fields including DSP, web development, and desktop applications. He has developed in other languages as well such as Java, C#, Python, and Javascript but focuses most of his attention on C++ which combines correctness, expressiveness, and performance together.
In this episode Anastasia Kazakova from JetBrains joins Rob Irving to discuss the new CLion IDE.
Being a C/C++ fan since University Anastasia has been creating real-time *nix-based systems and pushing them to production for 8 years. She has a passion for networking algorithms (especially congestion problems and network management protocols) and embedded programming, and believes in good tooling. Now she is a part of the JetBrains team working as a Product Marketing Manager for CLion the upcoming cross-platform C/C++ IDE.