Rob and Jason are joined by Ólafur Waage to discuss the work done at Ubisoft Massive using C++ and Typescript for application development and much more.
Ólafur Waage is a Generalist Programmer at Ubisoft Massive where he works on the Uplay PC client and services. His work focuses mainly on programming with C++ but Python and C# do appear from time to time. In his spare time he plays video games which is not surprising given his job but he also likes puzzles, non fiction audio books and it would be a very strange day if it were not filled with music in some way.
Rob and Jason are joined by Patrice Roy to discuss the Jacksonville C++ Committee meeting and the state of features that may make it into C++20, new Study Groups and much more.
Patrice Roy has been playing with C++, either professionally, for pleasure or (most of the time) both for over 20 years. After a few years doing R&D and working on military flight simulators, he moved on to academics and has been teaching computer science since 1998. Since 2005, he’s been involved more specifically in helping graduate students and professionals from the fields of real-time systems and game programming develop the skills they need to face today’s challenges. The rapid evolution of C++ in recent years has made his job even more enjoyable.
He’s been a participating member in the ISO C++ Standards Committee since late 2014 and has been involved with the ISO Programming Language Vulnerabilities since late 2015. He has five kids, and his wife ensures their house is home to a continuously changing number of cats, dogs and other animals.
Rob and Jason discuss catch up on two weeks' worth of C++ news on a very special Pi day episode.
Rob and Jason are joined by Jon Kalb to discuss upcoming C++ conferences, CppChat and east const.
Jon does onsite training in C++ and chairs C++Now, CppCon, and the Boost Steering Committee.
Next month he will be speaking at the ACCU conference in Bristol, and keynoting the C++ Russia conference in Saint Petersburg.