Rob and Jason are joined by Robert Leahy. They first talk about an open source flappy bird clone and the C++ framework it was built with. Then they talk to Robert Leahy about the Networking TS that will hopefully be a major feature of C++23.
Rob and Jason are joined by Artem Dinaburg and Ryan Eberhardt. They first talk about a new version of CMake that was just released, an interview with Bjarne Stroustrup and another month of new ISO papers. Then they talk to Artem and Ryan who talk about fuzz testing, including a new fuzz testing project being worked at Trail of Bits to enable fuzz testing on the GPU.
Rob and Jason are joined by Conor Hoekstra. They first talk about new and updated libraries in Boost and Herb Sutter's trip report covering news from the recent virtual ISO plenary meeting where the first new features were voted into C++23. Then they talk to Conor about some of his recent conference talks on Algorithm Intuition and Concepts vs typeclasses.
Rob and Jason are joined by Joël Lamotte. They first talk about C++20 Modules support in GCC and MSVC and a micro benchmarking library. Then they talk to Joël about how he got involved in C++, and his experiences working on indie video games, robotics and his recent transition to the audio industry working on a web assembly powered website.
Rob and JeanHeyd are joined by Aaron Ballman and Peter Brett, both members of the ISO C++ committee. They first talk about an extension for Visual Studio and Visual Code for visualizing struct layout and a blog post proposing a safer boolean type. Then they talk about Aaron and Peter about progress being made at virtual ISO meetings and the upcoming virtual Plenary meeting.
Rob and Jason are joined by Teresa Johnson from Google. They first discuss the Qt6 beta release and a blog post proposing range_ref, a lightweight view for ranges. Then they talk to Teresa about ThinLTO, the scalable and incremental Link Time Optimization built into LLVM.
Rob and Jason are joined by Ben Deane from Quantlab. They first discuss the 11.0 update of Clang and an a blog post highlighting some of the smaller features that were added in C++17. They then talk to Ben about some of his recent CppCon talks including one on what we can learn from the history of programming languages and another on the ability to JIT C++ code.
Rob and Jason are joined by Lukács Berki and Julio Merino from Google's Bazel team. They discuss CppCon trip reports, the cpp subreddit and a video on C++ 20 Concepts. Then Lukács and Julio talk all about the advantages of Bazel and some of the key features of Google's open source build tool.
Rob and Jason are joined by Jens Weller from Meeting C++. They discuss a blog post on Immediately Invoked Function Expressions, a syntactic sugar library and JeanHeyd Meneid's blog and video about the C++ Community. Then they talk with Jens about the upcoming Meeting C++ conference, on line user groups and job fairs and more.
Rob and Jason are joined by Emery Berger from the University of Massachusetts Amherst. They first discuss updates to GCC and the September ISO mailing. Then they talk to Emery Berger about Performance tooling and how improvements in Performance should be measured.
Rob and Jason are joined by Jon Kalb. They talk about the first on-line CppCon conference and plans for the future.
Rob and Jason are joined by Julia Reid, Sy Brand and Augustin Popa from Microsoft. They talk about the virtual CppCon, favorite talks and the virtual conference experience. Then they talk about some of the announcements being made by the Microsoft Visual C++ team during the CppCon conference talks.
Rob and Jason are joined by David Olsen from NVIDIA. They first discuss the news from the ISO Committee that C++20 has been approved and work on C++23 will continue virtually. Then they talk with David about his work on NVIDIA's C++ compiler to run parallel algorithm code on the GPU and a proposal he's working on to introduce 16-bit floats to standard C++.
Rob and Jason are joined by Oleg Rabaev. They first discuss some papers from the latest ISO mailing and a new feature in Microsoft's vcperf tool. Then they talk to Oleg Rabaev about Unit Testing methodologies and why it's important to write testable code.
Rob and Jason are joined by Dave Hagedorn. They first discuss a blog post from JeanHeyd Meneide on exception free containers. Then they talk to Dave Hagedorn from TextNow about his teams efforts to transition an existing iOS/Android app to using a cross platform C++ library.
Rob and Jason are joined by Basit Ayantunde. They first discuss a blog post on plain old data types and Visual Studio's Address Sanitizer support. Then they talk to Basit about the STX library.
Rob and Jason are joined by Slobodan Dmitrović. They first discuss a new C++ compiler from NVIDIA to compile conformant C++ code to GPUs. Then they talk to Slobodan about his book: Modern C++ for Absolute Beginners.
Rob and Jason are joined by Ian Lance Taylor from Google. They first discuss an announcement from Conan and a blog post about embedding files into C++ applications using string literals. Then they talk to Ian Lance Taylor about the Go programming language.
Rob and Jason are joined by Josh Filstrup from Netflix. They first discuss an update to wxWidgets and a bug fix update in GCC. Then they talk to Josh about his background in Programming Languages and how he transitioned to work in the Visual Effects industry, including his current job at the studio engineering group at Netflix.
Rob and Jason are joined by Andrew Selle from Google. They first discuss Ranges support being added to Visual Studio, and Compiler Explorer's support for using some libraries. Then they talk to Andrew Selle from Google about Machine Learning with Tensorflow and Tensorflow Lite which he was one of the initial architects for.
Rob and Jason are joined by Bruno Cardoso Lopes. They first discuss an update to Mesonbuild and CppCon going virtual. Then they talk about Bruno's work on Clang including clang modules and work on a pattern matching implementation.
Rob and Jason are joined by Yining Karl Li and David Adler from Disney Animation Studios. They first discuss C++ conformance changes in Visual Studio 2019. Then Karl and David talk about the Hyperion Renderer and more.
Rob and Jason are joined by Michael Wong from CodePlay. They first discuss GCC 11 changing its default dialect to C++17 and polymorphic allocators. Then Michael shares an announcement of a new version of SYCL that was just released. And shares information about the multiple standards groups he is a member or chair of.
Rob and Jason are joined by Tara Walker from Microsoft. They first discuss the results of JetBrains C++ ecosystem survey and an article about bugs in Command & Conquer. Then Tara tells Rob and Jason all about Azure IoT, including the announcement of a new C++ SDK for embedded MCUs.
Rob and Jason are joined by Gabriel Dos Reis from Microsoft. They first discuss the recent articles about Microsoft switching from C++ to Rust and let Gaby set the record straight. Then Gaby talks about the final state of Modules, how Microsoft is using them internally, and Gaby's plans for the future of Modules and much more.