Rob and Jason are joined by Harald Achitz. They first discuss performance updates for debug builds coming in the next version of Visual Studio. Then they talk about Djinni, the cross platform language binding generator tool initially developed by Dropbox that is now being supported by the C++ Mobile Development community.
Rob and Jason are joined by Loïc Joly from SonarSource. They first discuss compiler updates in GCC and MSVC as well as survey results of most used C++ features. Then they talk to Loïc about the SonarSource static analysis tools for C++, what sorts of bugs they discover, and what goes into creating a new analysis rule.
Rob and Jason are joined by JeanHeyd Meneide. They first discuss alternative operators in C++, upcoming virtual conferences and papers in the April ISO mailing. Then they talk to JeanHeyd about his work on the C and C++ committees, including embed, defer and more.
Rob and Jason are joined by Eugene Sandulenko. They first discuss the announcement of Visual Studio 2022 and Facebook open sourcing a new machine learning library. Then they talk to Eugene Sandulenko all about ScummVM, how the project got started and more.
Rob and Jason are joined by David Millington from Embarcadero. They first discuss a blog post on Thread Sanitizer and a very unique implementation of unique_ptr. Then they talk to David Millington from Embarcadero about C++ Builder, it's history and the state of the tool today. Including some of its extensions built into their version of Clang.
Rob and Jason are joined by Nikolai Wuttke. They first discuss a blog post series from Raymond Chen on coroutines and the upcoming pure virtual C++ conference. Then they talk to Nikolai Wuttke about Rigel Engine, a modern C++ reimplementation of Duke Nukem II.
Rob and Jason are joined by David Barr (aka javidx9). They first discuss Microsoft open sourcing calculator, an update to CMake and the March 2021 ISO Mailing. Then they talk to David about his YouTube channel, One Lone Coder, what inspired him to start it, and PixelGameEngine, the 2D game engine he works on with the One Lone Coder community.
Rob and Jason are joined by Ben Craig. They first discuss blog posts detailing how function call resolution works in C++ and algorithm selection. Then they talk to Ben Craig about his efforts with the C++ Freestanding proposal, what progress has been made, what still needs to be done, and more.
Rob and Jason are joined by Alex Gallego. They first discuss blog posts from Visual C++ on Intellisense updates and a tutorial for programming Starcraft AI. Then they talk to Alex Gallego about Red Panda, the event streaming platform written in C++ that's compatible with the Kafka API.
Rob and Jason are joined by Arnaud Desitter. They first discuss blog posts on parameter passing, fuzzing and push_back vs emplace_back. Then they talk to Arnaud Desitter about his successes improving application performance by reducing memory allocations found using heaptrack.
Rob and Jason are joined by Raymond Chen from Microsoft. They first talk about Herb Sutter's virtual ISO Plenary Trip Report and some new features voted into the C++23 draft. Then they talk to Raymond Chen from Microsoft about his career working on Windows and the Old New Thing blog.
Rob and Jason are joined by Nicole Mazzuca from Microsoft. They first talk about a differential equation library, and modules support in build2 and meson. Then they talk to Nicole from Microsoft's vcpkg team about some new features in vcpkg to enable teams to host their own libraries.
Rob and Jason are joined by Carl Cook from Optiver. They first talk discuss an announcement from Khronos that SYCL 2020 has been released, and a blog post from Microsoft on updates to the Visual Studio Code C++ extension. Then they talk to Carl Cook from Optiver about how they use C++ to power everything they do.
Rob and Jason are joined by Sebastian Theophil from Think-Cell. They first talk discuss a blog post on building a 1 billion LOC project with the Threadripper 3990X and a browser extension for easily searching for C++ reference help. Then they talk to Sebastian about his teams efforts to port their Windows C++ codebase onto MacOS and some of the challenges they dealt with, as well as recent efforts to start porting some of the code into Web Assembly.
Rob and Jason are joined by Victor Ciura. They first talk about different ways to filter a C++ container and a blog post on the Visual C++ blog from the Diablo 4 development team. They then talk to Victor about the Clang Power Tools plugin for Visual Studio which has recently been made free for both open source and commercial use. They also talk about C++ Myths.
Rob and Jason are joined by Klaus Iglberger. They first talk about changes to make the Win32 API more accessible, some C++20 coroutine examples and ISO news. Then they talk to Klaus Iglberger about the SOLID design principles, why they still matter and what C++ developers should know about them.
Rob and Jason are joined by Alessandro Pignotti. They first talk about a linker project, a better assert for constexpr code. Then they talk about Cheerp, LeaningTech's C++ WebAssembly compiler, how it differs from emscripten, Cheerp optimizations and some of LeaningTech's other Cheerp products.
Rob and Jason are joined by Corentin Jabot. They first talk about a Visual Studio blog post on performance improvements in the 'inner build loop', and a ray tracer built into CMake. Then they talk to Corentin about his work in the C++ ISO committee on the Library Evolution Working Group and his thoughts on what could and should make it into C++23.
Rob and Jason are joined by Zach Lieberman, professor at MIT's Media Lab and co-founder of the School for Poetic Computation. They first talk about Herb Sutter's 2020 wrap up blog post and the ISO mailing from December 2020. Then Zach discusses Open Frameworks, a C++ toolkit he co-created 10 years ago for creative coding.
Rob and Jason are discuss various news articles, libraries and announcements on the last episode of 2020 before the new year.
Rob and Jason are joined by Patricia Aas from TurtleSec. They first talk about updates to a Web Assembly compiler Cheerp and an announcement for a new systems programming language conference. Then they talk to Patricia about her current project building a new web browser using modern C++, Qt 5 and the Chromium engine. They also discuss Patricia's consulting business and managing it during the pandemic.
Rob and Jason are joined by Andreas Kling. They first talk about the Qt 6.0 Release as well as another new C++ podcast that has been announced. They then talk to Andreas Kling about SerenityOS, the C++ Operating System he is building along with others in the Open Source community.
Rob and Jason are joined by Patrice Roy. They first talk discuss JeanHeyd Meneide's blog post regarding ABI breakage in C and C++. Then they talk to Patrice Roy about his experience teaching C++ during the COVID pandemic, the first ISO Virtual Plenary and more.
Rob and Jason are joined by Robert Leahy. They first talk about an open source flappy bird clone and the C++ framework it was built with. Then they talk to Robert Leahy about the Networking TS that will hopefully be a major feature of C++23.
Rob and Jason are joined by Artem Dinaburg and Ryan Eberhardt. They first talk about a new version of CMake that was just released, an interview with Bjarne Stroustrup and another month of new ISO papers. Then they talk to Artem and Ryan who talk about fuzz testing, including a new fuzz testing project being worked at Trail of Bits to enable fuzz testing on the GPU.